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[Beta2] is Raycast working

MagicLordMagicLord Posts: 578Unconfirmed

Hi there,

An object has several 3D Raycast nodes, i made a script displaying "collision" if there is a collision with raycast.is_colliding().
It never displays "collision" when raycast nodes are colliding with othere objects.
Is there some bug ?

Best Answer

  • UxiloUxilo Posts: 1
    Accepted Answer

    It works properly over here with raycasting, could you post a section of the code?

Answers

  • UxiloUxilo Posts: 1Member
    Accepted Answer

    It works properly over here with raycasting, could you post a section of the code?

  • MagicLordMagicLord Posts: 578Unconfirmed
    edited January 2018

    @Uxilo said:
    It works properly over here with raycasting, could you post a section of the code?

    I found the problem Raycast node is not enabled by default.

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