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GI probe and emissive color

MagicLordMagicLord Posts: 578Unconfirmed
edited March 2018 in 3D

Hi there,

With an emissive texture the GI probe baking works, but it doesn't work if the material is not using a texture but an emissive color.
The green emissive object doesn't lighten the level, is this a bug ?

This is how it should render

Best Answer

  • TwistedTwiglegTwistedTwigleg Posts: 2,561
    Accepted Answer

    Is use_in_baked_light checked in your mesh instance?
    By default it is unchecked, so that could be the reason it is not showing up.

Answers

  • TwistedTwiglegTwistedTwigleg Posts: 2,561Admin
    Accepted Answer

    Is use_in_baked_light checked in your mesh instance?
    By default it is unchecked, so that could be the reason it is not showing up.

  • MagicLordMagicLord Posts: 578Unconfirmed

    Thank you.

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