This is the testing Godot forums! All forum posts unique to this forum will be deleted! Please use the main forums here for any posts you want to keep. All forum rules still apply.

[Godot 3.1] How to transit to next state in Animation State Machine?

icqqqicqqq Posts: 36Member

I hav made a state machine in Animation State Machine but don't know how to set the condition to next state

The state machine is inside a animation tree node, so I need to retrieve the state machine first?

Any ideas?

Thanks

Sign In or Register to comment.