GDscript for creating bitmap font from texture
I made a script that makes usable bitmap fonts from textures. It uses a text file (you need to make that file according to your texture) that binds the characters to their respected unicode value.
Github page for the script:
I would love to hear any feedback, if it can be bettered somehow or anything! This was a doodle project I made last evening. It is really simple script, but something I feel someone can find useful, so I decided to put it online.