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Having issues with Area2D
My issue is that I'm trying to animate a beam with an area2d at the end of it so it can delete an icon, but the icon script isn't detecting the beam area2d.
extends Area2D func _on_Box1_area_entered(area): print(area.get_name()) if area.get_name() == "Beam Collision": if $Box1C.is_disabled() == false: $Sprite2.queue_free() $Box1C.set_disabled(true)