2D mask, to hide other 2d shapes, how ?
Hi, i try to hide a part of a 2d object on my scene.
as discussed on the discord, i am using a light2D, and the result is fine (expected result)...
BUT as i can understand, this may result of an enormous amount of memory ! sounds crazy to me.
So i am wondering if there is an other solution to do this ...!
this is quite simple effect, and i want to animate the "mask" to make my object more visible within time.
What can be the best solution ?
how to look at the memory usage of 1 mask ? (help me to prevent myself of adding too much of this
thank you very much