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Help with an 2D animation

Randor73Randor73 Posts: 4Member

Not sure where exactly to ask questions on animation so i came here.

I am new to Godot and trying to play around..
what I want is a sprite to move back and forth by 500 pixels in 1 second..
But I want the ability to alter it in scripting, so i was trying to manually create the animation and keys so that I could later change the time length, distance, direction, etc..
I started by setting up a base animation (See Pic) and then added the scripting (see pic)
but when I run it, it does not error out, just doesnt move.
My theory was, because I have it on autoloop, if i start it in _ready() then it should just run?

Can someone point me in the right direction?
Thank you


  • Randor73Randor73 Posts: 4Member

    I solved it..
    -In my haste and frustration, I didnt realize that it HAD kicked out an error.. I was calling ArrowX:position, but i needed to call Sprite:position

    Thank yoi for looking though...

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