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Tutorial: Blender for Non-Artists
I needed to modify a model for import into Godot, so I had to spend aprox 20 hours learning various parts of Blender. This tutorial is the result. Highlights:
- How to UV Unwrap
- Pack the UV's grouped by material
- Bake materials into a texture
- Texture paint from blender
Tutorial is here: https://github.com/jasonswearingen/godot-csharp-tech/tree/dev/docs/articles-tutorials/blender-for-non-artists
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