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Experimenting with camera view and refraction for multiple refractions illusion.

DetonatressDetonatress Posts: 43Member

I saw the mirror tutorial and I had this weird idea of trying to make the illusion of multiple refractions by turning a camera's view of a refracting object into a texture, then refracting the texture itself through another object.
This might be useful if a 2-camera rig would be combined with a plane in such a way that the two refractions would overlap and still give the impression that the 2nd one is in the real 3D view. No idea why it ended up so stretched out here, but this is the general idea of it:
Could probably be used when having backgrounds that involve several refractive objects while another refractive object is in front. Or could just make a mirror with a bunch of see-through perfume bottles.

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