Get length of Audio/Video (Media) in seconds?
I am currently running Godot 3.2, using AudioStreamPlayer and VideoPlayer to play Audio and Video.
In the docs for Godot 3.1 there is a section for AudioStream where it describes a
get_length() method that returns length of an audio stream in seconds.
Is there any similiar solution for AudioStreamPlayer and VideoPlayer in Godot 3.2 so that I can get the duration of those two media types?