Help with bug on Godot First Game
Hello. I've followed the Your First Game (https://docs.godotengine.org/en/stable/getting_started/step_by_step/your_first_game.html) tutorial to a T and for the most part, it works however there is one weird bug I've noticed that I can't quite figure out.
The Mob should be created offscreen following the PathFollow2D node and for the top, left and right parts of the path, it works perfectly. For the bottom however, mobs are created about midway up the screen (almost like they appear out of thin-air). The player can hang out in the bottom and avoid most of the mobs unless they spawn from the top.
I've been trying to figure out why this happens but I can't. I've tried resizing and redrawing the Path2D but the same thing happens. Any idea on what might be happening here or a way I can troubleshoot this?